Riches of Ardania
Riches of Ardania, mainly for a few friends.
Prologue From Generation 1:
The original Adventurers arrived to this continent on a boat, however they instead found themselves delving into a nearby crypt, usurping a hobbit village, fending off invading paladins from offshore and allying with a large order of Kobolds in the vicinity of the village.
Cont. from Generation 2:
Ardania is scarred with the history of adventure, exploitation and war, previous parties have been unkind to the lands and surroundings. What capital cities once remained have been torn down and replaced with massive war camps.
New players will find themselves either arriving on shore from foreign land or setting out on adventure after reaching adulthood in their Ardanian lives. The ones who arrive by shore may not necessarily even start in the same location or interact with the main group at all, thus allowing separate parties altering the history of the continent. As the GM I do take up offers for 1-2 man sessions, but I implore you and the other party member you wish to have me hold the session for plan beforehand on what you might want to do As these small sessions can be a great way to catch up on your character in the campaign or just go do something else as opposed to being bound to a party all the time.
This campaign is free-roam on an open world therefore PCs will only have to follow linear story-lines if they choose to. This also means not every character must be at the session to make an impact, the sessions will be done over Discord and may last for multiple hours.
This campaign is created off of an edited 3.5e